Mewgenics, initially announced a staggering 13 years ago, is finally making its mark with the release of its first trailer. Developed by the brilliant minds behind cult hits like Super Meat Boy and The Binding of Isaac, this game was once thought to be lost in the depths of the indie development abyss. What’s truly
Gaming
The Boycott, Divestment, and Sanctions (BDS) movement has issued a powerful call for action, urging consumers to cancel their Game Pass subscriptions and overlook Microsoft’s gaming franchises, including popular titles like Minecraft and Call of Duty. This latest boycott stems from allegations that Microsoft has involved itself in Israel’s military actions, particularly its use of
In an age overwhelmingly filled with hyper-realistic graphics and intricate storylines, the resurgence of pure joy in gaming is a breath of fresh air. Enter Demon Tides, a 3D platformer that skillfully taps into the nostalgia of classic games while introducing refreshing elements that reinvigorate our love for the genre. Few experiences can raise the
The gaming landscape has always been bustling, not just from the pixels that animate screens but from the people powering these creations. Recent developments at ZeniMax Media, the publisher behind iconic franchises like Elder Scrolls, Doom, and Fallout, reveal a deepening conflict between workers and corporate interests. The emergence of ZeniMax Workers United shows that
In the ever-evolving landscape of gaming, it’s not uncommon to see familiar themes reimagined with a fresh twist. One such game, “The Mosquito Gang,” breaks the mold by pitting a singular human against a squad of pesky mosquitoes. This asymmetrical format takes an everyday annoyance and turns it into a chaotic, yet surprisingly charming gaming
As anticipation builds for the imminent content update in *Monster Hunter Wilds*, fans and players are abuzz with excitement over the latest revelations from director Yuya Tokuda. With a focus on delivering “harder fights,” the upcoming release promises to breathe new life into the game, making it an exhilarating experience for both veterans and newcomers
In an ever-evolving landscape of video games, a title that first piqued interest was “Everywhere,” an initiative from Build A Rocket Boy, a studio spearheaded by Leslie Benzies, a figure well-known for his pivotal role in the Grand Theft Auto franchise. This project aimed to blend gaming with a robust interactive experience, seemingly targeting everything
The tale of *System Shock 3* is one steeped in complexity, shaped by shifting ownership and the gaming industry’s intricate web of relationships. Initially, the developers at Otherside Entertainment undertook the ambitious task of bringing this beloved immersive sim franchise back to life. Yet, as an indie studio grappling with the enormous responsibilities of game
Chucklefish, the creative minds behind beloved titles such as *Stardew Valley* and *Starbound*, have unveiled their enchanting project, *Witchbrook*. This upcoming title merges elements of life simulation with magical lore, beckoning players to stay immersed in a world of spells, friendships, and animated whimsy. Often compared to *Little Witch Academia* and *The Worst Witch*, it’s
LiDAR, short for “Light Detection and Ranging,” is a groundbreaking technology that employs laser pulses to draft intricate measurements of surrounding environments. It functions by emitting these laser beams toward an object, recording the time it takes for the light to bounce back. In its expansive application, LiDAR unveils the complexity of various landscapes, contributing